Virtual Reality Crime Scenes Could be on Their Way to Courtrooms Soon
A new way of using modern technology to improve some of the current practices used in courtrooms could soon be set to take off. Researchers are positive that by using virtual technology that is already available they can modify it to enable crime scenes to be recreated right before the juries eyes.

A new way of using modern technology to improve some of the current practices used in courtrooms could soon be set to take off. Researchers are positive that by using virtual technology that is already available they can modify it to enable crime scenes to be recreated right before the juries eyes.
The new project ran by a team at Staffordshire University is the first of its kind in Europe and has already received a European Commission research grant of £140,000, so there are people willing to back the venture already and we could soon see virtual reality come to the courtroom.
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Virtual reality is already being used in the gaming industry, so to utilize it in other areas is a brilliant idea. The project, once completed, will revolutionize the way in which crime scenes are recorded. Using the special headset, priced at £700 each, the user can virtually walk around the crime scene to see the evidence for themselves making it easier to understand and get a real feel for the circumstances in some of the most complex cases.
Although this price may seem high for some, Staffordshire Police says it is affordable, and the benefits the virtual reality system could bring far outweigh the costs. However, not everyone is in agreement with the headset idea, and some are skeptical as to if it will actually make a difference, or just cause more complications like some of the digital technology recently introduced in the courts. But, if it will help juries make more informed decisions about the cases they are presented with, even in a slight way, is that not worth a try at least?
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Owen Castellanos
Owen Castellanos is the Hardware & Gaming Reporter at TrendinTech, where he tests graphics cards, processors, consoles and peripherals and follows the games industry, from the major publishers to independent studios. He previously wrote reviews and benchmarks for Tom's Hardware and contributed features to PC Gamer, covering everything from laptop testing to the economics of game development. Owen holds a Bachelor of Science in Electrical Engineering from the University of Texas at Austin and attends CES in Las Vegas, Computex in Taipei and the Game Developers Conference in San Francisco each year to meet chipmakers and developers. He writes for readers who want to know whether a product is worth the money, and he is not shy about saying when it is not.
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