Search
GME News ARCHIVE

Valve Upgrades Its Internet Ports up to 100Gbps to Handle the %75 Traffic Growth

Valve’s game platform Steam has been growing up rapidly these last years. That is why the company decided to upgrade its network infrastructure with new 100Gbps Internet ports to handle the traffic.

Owen Castellanos
Owen CastellanosHardware & Gaming Reporter
1 min read
Valve Upgrades Its Internet Ports up to 100Gbps to Handle the %75 Traffic Growth

Valve’s game platform Steam has been growing up rapidly these last years. That is why the company decided to upgrade its network infrastructure with new 100Gbps Internet ports to handle the traffic.

According to the last reports; Steam’s traffic levels are grow 75 percent in years. Currently, traffics level is 450 to 500 petabytes per month and four exabytes a year. The platform now has 100 million users, and average 10 million concurrent players, over 2 billion minutes played on the platform every day. Also, the Steam’s concurrent player record is 12.3 million users. New ports’ work with the capacity of 42Tbps, including 100Gbps internet ports in 26 market which are located in America and Europe.

READ ALSO: 77 Thousand Steam Accounts Are Being Hacked Every Month

Valve host many games but Dota 2 and Counter-Strike: Global Offensive are the busiest ones. CS average user a day is 565,000 while the champion Dota 2 has 871,000 concurrent players in a day. The Steam platform is getting bigger every day, the future updates may not be enough in the following years. We are also waiting that soon Valve will come up with the Half-Life game.

Related Coverage

Google · Preferred Sources

Don't miss new tech stories on Google

Add TrendinTech once in the Google app and our stories appear in your news suggestions.

Add Now
Owen Castellanos

Owen Castellanos

Hardware & Gaming Reporter

Owen Castellanos is the Hardware & Gaming Reporter at TrendinTech, where he tests graphics cards, processors, consoles and peripherals and follows the games industry, from the major publishers to independent studios. He previously wrote reviews and benchmarks for Tom's Hardware and contributed features to PC Gamer, covering everything from laptop testing to the economics of game development. Owen holds a Bachelor of Science in Electrical Engineering from the University of Texas at Austin and attends CES in Las Vegas, Computex in Taipei and the Game Developers Conference in San Francisco each year to meet chipmakers and developers. He writes for readers who want to know whether a product is worth the money, and he is not shy about saying when it is not.

All stories by Owen Castellanos (252)