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Unity Use Their New Game Engine To Create Short Film With Mind Blowing Graphics

Watch the video on YouTube

Owen Castellanos
Owen CastellanosHardware & Gaming Reporter
2 min read
Unity Use Their New Game Engine To Create Short Film With Mind Blowing Graphics

Watch the video on YouTube

The gaming industry is a big business throughout the world and much time and money go into developing the best, real-life games for the public to enjoy.  With technology accelerating faster than the speed of light these days, so do the experiences some of these games create for the user, and now with the help of Unity, even non-gamers can enjoy the same thrilling graphics.

Unity is a huge technology company that is focused on providing breakthrough developments for the gaming industry, and they have created a new experience that is sure to get everyone on the edge of their seat.  Adam is a sci-fi short film, written and directed by Unity’s Veselin Efremov, that tells the story of a once-enslaved robot that breaks free and walks out into the big bad world.  It may only be just over 5 minutes in length, but the amazing graphics will have you hooked and leave you glued to the screen.

Created in real-time and by using animations, and VFX this short film will have you thinking you are there.  By using some truly breathtaking 3D graphics, the artificial intelligence forms do come to life in front of your very own eyes.  The team built Adam using beta versions of Unity 5.4 and their soon to be released cinematic sequencer tool.

This could be just the beginning for a new wave of how films will be produced in the future.  With Unity Technologies already working with some pretty big names in the industry, you can be sure we will see more of this style of the film.   If you want to see what these fantastic real-life graphics look like for yourself, then check out Adam, now.  You won’t be disappointed.


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Owen Castellanos

Owen Castellanos

Hardware & Gaming Reporter

Owen Castellanos is the Hardware & Gaming Reporter at TrendinTech, where he tests graphics cards, processors, consoles and peripherals and follows the games industry, from the major publishers to independent studios. He previously wrote reviews and benchmarks for Tom's Hardware and contributed features to PC Gamer, covering everything from laptop testing to the economics of game development. Owen holds a Bachelor of Science in Electrical Engineering from the University of Texas at Austin and attends CES in Las Vegas, Computex in Taipei and the Game Developers Conference in San Francisco each year to meet chipmakers and developers. He writes for readers who want to know whether a product is worth the money, and he is not shy about saying when it is not.

All stories by Owen Castellanos (252)